Amberhollow Warden
A hulking honey-crusted guardian that stalks the hollow alone. A soloist's daily proving-ground before the hive.
Can be defeated 3 times a day.
In a fight
Base numbers, as the engine computes them
What you actually feel in a fight is further shaped by its tier, the size of the pack, and its wind-ups — tougher tiers hit harder than these base numbers alone suggest.
Worth 261 XP to each contributing player — reduced only when the monster is more than 4 levels above you.
Moves
Abilities and wind-ups
Amber Crush3-turn cooldown
- Deals 135% of your attack power.
- Slow: lowers Agility by 30% for 2 turns.
Hollow Slamtelegraphed
Every 3 turns it winds up (you get 1 turn of warning), then unleashes a blow at 160% of a normal hit. Between wind-ups its regular hits land at 75% strength.
What it leaves behind
No spoilers on the odds — hunt and find out
Sharp Fang
Yew Longbow
Fang Daggers
Warden's Cuirass
Emberfox Blade
Starweave Staff
Honeyguard Cuirass
Windsong Bow
Nightwhisper
Dawnsong TomeRough WhetstoneHiveshadow HoodHiveshadow StridersHoneyguard HelmQueensveil SkirtAmber Court SignetAmberflight Quiver
Hivewarden Staff
Royal HymnalStinger Knives…plus a pouch of coins, every time.
Hunted by