Enfeeble
MageUnlocks at level 23Single enemy31 Mana2-turn cooldown
A hex that saps a foe's offensive might, weakening whatever powers its attacks.
What it does
At rank 1- Deals 78% of your attack power.
- Enfeeble: lowers their attack power by 54% for 3 turns.
- EnfeebleSapped offense — reduced attack power.harmful
Rank by rank
ranks up to 5- Rank 10.78× damage · −54% Enfeeble · 3t0points
- Rank 20.87× damage · −60% Enfeeble · 3t1points
- Rank 30.95× damage · −66% Enfeeble · 3t2points
- Rank 41.04× damage · −72% Enfeeble · 3t4points
- Rank 51.12× damage · −78% Enfeeble · 3t6points
Points = total ability points from rank 1. Cost, cooldown and effect durations never change with rank — only the strength of the numbers grows.
Rest of the Mage kit
· 11unlocks as you level- Arcane BoltA cheap, reliable bolt of arcane force.Lv 1
- FireballA blazing sphere that detonates on impact and burns over time.Lv 1
- Frost NovaFrost erupts outward, damaging and slowing every foe.Lv 1
- MeteorCall down a devastating meteor that scorches all enemies.Lv 1
- Mana ShieldWeave mana into a shimmering barrier that absorbs incoming harm.Lv 6
- ImmolateSet a foe ablaze — a searing fire that burns fiercely for several turns.Lv 11
- Frost PrisonEncase a foe in ice, freezing it solid for a turn.Lv 17
- PyroblastA colossal ball of fire — your single most devastating spell.Lv 30
- Arcane BrillianceEmpower the party's minds — heightened intellect for all.Lv 38
- Arcane VulnerabilityMark a foe with arcane vulnerability — it takes increased damage from every source.Lv 44
- CataclysmUnleash a cataclysm across the battlefield — heavy damage and lingering flame on all foes.Lv 50