
Mage
“Bend fire and frost to your will.”
ClothStaffUses Mana
A fragile powerhouse who deals devastating ranged and area magic. Hits hardest when kept safe.
Starting stats
at level 1Vitality10Strength4Intellect14Agility8Defense5Wisdom9
Mages lean on intellect. Every point you earn on level-up is yours to spend — builds are unrestricted, and a respec resets them.
In combat
role: burstDeals huge damage in bursts — hits hardest when kept safe.
Mana — Starts a fight at 50 of 100; regenerates 6 every turn, and each basic attack builds 10 more (abilities spend it, never build it).
At level 1, before gear
Max HP156Attack28Speed8Crit10%Dodge2%
Ability kit
· 12unlock as you level- Arcane BoltA cheap, reliable bolt of arcane force.Lv 1Single enemy16 ManaNo cooldownDeals 102% attack power
- FireballA blazing sphere that detonates on impact and burns over time.Lv 1Single enemy38 Mana2-turn cooldownDeals 167% attack powerBurn (28%) for 3 turns
- Frost NovaFrost erupts outward, damaging and slowing every foe.Lv 1All enemies36 Mana3-turn cooldownDeals 98% attack powerSlow (23%) for 2 turns
- MeteorCall down a devastating meteor that scorches all enemies.Lv 1All enemies38 Mana4-turn cooldownDeals 139% attack power
- Mana ShieldWeave mana into a shimmering barrier that absorbs incoming harm.Lv 6Self40 Mana3-turn cooldownBarrier (70%) for 3 turns
- ImmolateSet a foe ablaze — a searing fire that burns fiercely for several turns.Lv 11Single enemy31 Mana1-turn cooldownDeals 59% attack powerBurn (40%) for 4 turns
- Frost PrisonEncase a foe in ice, freezing it solid for a turn.Lv 17Single enemy31 Mana3-turn cooldownDeals 44% attack powerStunned for 1 turn
- EnfeebleA hex that saps a foe's offensive might, weakening whatever powers its attacks.Lv 23Single enemy31 Mana2-turn cooldownDeals 78% attack powerEnfeeble (54%) for 3 turns
- PyroblastA colossal ball of fire — your single most devastating spell.Lv 30Single enemy42 Mana3-turn cooldownDeals 262% attack power
- Arcane BrillianceEmpower the party's minds — heightened intellect for all.Lv 38Whole party31 Mana4-turn cooldownInsight (50%) for 3 turns
- Arcane VulnerabilityMark a foe with arcane vulnerability — it takes increased damage from every source.Lv 44Single enemy34 Mana3-turn cooldownVulnerable (82%) for 3 turns
- CataclysmUnleash a cataclysm across the battlefield — heavy damage and lingering flame on all foes.Lv 50All enemies38 Mana4-turn cooldownDeals 97% attack powerBurn (16%) for 3 turns
Every class has a 12-ability kit of equal total power, shaped differently. Abilities unlock by level; you rank them up to rank 5 with ability points (one every 6 levels) for up to ~44% more effect, and bring 4 into a fight at a time.



