Adrenaline Rush
RogueUnlocks at level 23Self36 Energy4-turn cooldown
A surge of adrenaline — spiking agility and strength for a burst of aggression.
What it does
At rank 1- Focus: raises Agility by 62% for 3 turns.
- Might: raises Strength by 42% for 3 turns.
- FocusHeightened agility.helpful
- MightBolstered strength.helpful
Rank by rank
ranks up to 5- Rank 1+62% Agility · 3t · +42% Strength · 3t0points
- Rank 2+69% Agility · 3t · +46% Strength · 3t1points
- Rank 3+76% Agility · 3t · +51% Strength · 3t2points
- Rank 4+83% Agility · 3t · +55% Strength · 3t4points
- Rank 5+90% Agility · 3t · +60% Strength · 3t6points
Points = total ability points from rank 1. Cost, cooldown and effect durations never change with rank — only the strength of the numbers grows.
Rest of the Rogue kit
· 11unlocks as you level- Sinister StrikeA quick, cheap dagger strike.Lv 1
- BackstabA brutal strike from the shadows — devastating on a crit.Lv 1
- Poison BladeEnvenomed blades — a strike that leaves a lingering poison.Lv 1
- EvasionBlur into motion — a split-second untouchability, and heightened agility to dodge and crit.Lv 1
- GougeA precise jab to a nerve — stuns a foe for a turn.Lv 6
- Fan of KnivesSpin, hurling a fan of knives that slashes every nearby foe.Lv 11
- Expose ArmorFind the gaps — a cut that exposes and weakens a foe's armor.Lv 17
- EviscerateA vicious finisher — drive both blades home in a two-strike flurry (each can crit).Lv 30
- HemorrhageOpen a gushing wound — you heal for part of the damage as the foe bleeds out.Lv 38
- AssassinateMark a target for death — a strike that annihilates wounded foes.Lv 44
- Cold BloodIce in your veins — a cold-blooded focus that all but guarantees a critical strike.Lv 50