Rogue

Rogue

“One cold-blooded strike, and it's over.”

LeatherTwin daggersUses Energy

A nimble melee striker built around crits, speed, and evasion. High risk, high reward.

Starting stats

at level 1
Vitality9Strength10Intellect6Agility14Defense6Wisdom5
Rogues lean on agility. Every point you earn on level-up is yours to spend — builds are unrestricted, and a respec resets them.

In combat

role: crit

Swings for crushing critical hits — high risk, high reward.

Energy — Starts a fight at 45 of 100; regenerates 8 every turn, and each basic attack builds 6 more (abilities spend it, never build it).
At level 1, before gear
Max HP147Attack28Speed14Crit13%Dodge4%

Ability kit

· 12unlock as you level
Every class has a 12-ability kit of equal total power, shaped differently. Abilities unlock by level; you rank them up to rank 5 with ability points (one every 6 levels) for up to ~44% more effect, and bring 4 into a fight at a time.

Other classes

· 4