Guard Stance
WarriorRaise your guard — a barrier, bolstered defense, and wounds that knit while you hold it.
Unlocks at level 1Self32 Rage3-turn cooldown
What it does
At rank 1
- Barrier: absorbs damage equal to 33% of the target's max health, for 3 turns.
- Renewal: restores 7% of your heal power each turn, for 3 turns.
- Guard: raises Defense by 28% for 3 turns.
Barrier helpful
A ward absorbs incoming damage.
Renewal helpful
A gentle warmth restores health each turn.
Guard helpful
Raised defenses.
Rank by rank
Ranks up to 5
| Rank | Effect | Points |
|---|---|---|
| 1 | shield 33% HP · 3t · Renewal 7%/turn · 3t · +28% Defense · 3t | 0 |
| 2 | shield 37% HP · 3t · Renewal 8%/turn · 3t · +31% Defense · 3t | 1 |
| 3 | shield 41% HP · 3t · Renewal 9%/turn · 3t · +34% Defense · 3t | 2 |
| 4 | shield 44% HP · 3t · Renewal 10%/turn · 3t · +37% Defense · 3t | 4 |
| 5 | shield 48% HP · 3t · Renewal 11%/turn · 3t · +40% Defense · 3t | 6 |
Points = total ability points from rank 1. Cost, cooldown and effect durations never change with rank — only the strength of the numbers grows.