
Priest
“Shield your friends, and pull them back from the brink.”
ClothSacred tomeUses Mana
The heart of a party: healing, buffs, and sustain. Bosses fall because the Priest holds everyone up.
Starting stats
at level 1Vitality10Strength5Intellect11Agility9Defense7Wisdom12
Priests lean on wisdom. Every point you earn on level-up is yours to spend — builds are unrestricted, and a respec resets them.
In combat
role: healerKeeps the party standing with heals, shields, and buffs.
Mana — Starts a fight at 55 of 100; regenerates 3 every turn, and each basic attack builds 5 more (abilities spend it, never build it).
At level 1, before gear
Max HP156Attack24Speed9Crit10%Dodge3%Heal29
Ability kit
· 12unlock as you level- SmiteHoly light sears a foe.Lv 1Single enemy22 ManaNo cooldownDeals 140% attack power
- HealA focused prayer that restores an ally's health.Lv 1One ally23 ManaNo cooldownHeals 198% heal power
- RenewA soothing renewal that mends an ally over several turns.Lv 1One ally35 Mana2-turn cooldownRenewal (81%) for 3 turns
- BlessingBless the party with a protective ward — bolstered defense for all.Lv 1Whole party28 Mana4-turn cooldownGuard (46%) for 3 turns
- Circle of HealingA circle of gentle light that heals the whole party at once.Lv 6Whole party40 Mana3-turn cooldownHeals 193% heal power
- Power Word: ShieldWard an ally with a barrier that absorbs incoming damage.Lv 11One ally21 Mana2-turn cooldownBarrier (37%) for 3 turns
- PurifyWash away an ally's afflictions — cleanses harmful effects and mends a little.Lv 17One ally26 Mana2-turn cooldownHeals 91% heal powerCleanses harmful effects
- Holy FireSacred flame engulfs a foe — damage now and searing over time.Lv 23Single enemy38 Mana2-turn cooldownDeals 107% attack powerBurn (51%) for 3 turns
- Mind BlastA concussive blast of psychic force — and judgment falls on the faltering: bonus damage to foes below 30% health.Lv 30Single enemy46 Mana2-turn cooldownDeals 177% attack powerFinisher: +258% below 30% HP
- ChastiseA word of holy reproach that stuns a foe where it stands.Lv 38Single enemy33 Mana3-turn cooldownDeals 59% attack powerStunned for 1 turn
- Prayer of HealingA fervent prayer that heals the whole party now and leaves a lingering warmth mending them.Lv 44Whole party40 Mana3-turn cooldownHeals 135% heal powerRenewal (23%) for 2 turns
- Divine AegisRaise a divine aegis over the whole party — a powerful shared barrier.Lv 50Whole party25 Mana4-turn cooldownBarrier (24%) for 3 turns
Every class has a 12-ability kit of equal total power, shaped differently. Abilities unlock by level; you rank them up to rank 5 with ability points (one every 6 levels) for up to ~44% more effect, and bring 4 into a fight at a time.



